Mainstream culture communicates design on a global basis that suggests according to Katerine McCoy, “global consumer monoculture”.
The notion of altering the mainstream to anti-design/counter-design has allowed designers to appeal to reason and deny the market researchers vested interests.
The cognitive challenge of learning good and poor design with a wide range of mediums and media approaches deliver 'human-centered’ design.
Theory of omitting the unimportant suggests good design satisfies both idea and form. Without purpose, you are deceiving consumers. On Designers Dieter Rams and Eva Zeisel opposing views.
Consumerism demands a focus on design. Whether the design approach appeals to pathos or ethos. catering to consumers attention better, promotes the cycle of consumerism.
What inspired mobile-ordering/what is it based on?What can we learn from this particular service? What are the potential design implications and opportunities?